23 lines
608 B
TypeScript
23 lines
608 B
TypeScript
import { writable } from 'svelte/store';
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import {
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emptyProgress,
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loadProgress,
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recordRun,
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saveProgress,
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type Progress,
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} from '../game/persistence';
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import type { Target } from '../game/tasks';
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import type { Stage } from '../game/stages';
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const initial: Progress = typeof window === 'undefined' ? emptyProgress() : loadProgress();
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export const progress = writable<Progress>(initial);
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progress.subscribe((p) => {
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if (typeof window !== 'undefined') saveProgress(p);
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});
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export function recordResult(target: Target, stage: Stage): void {
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progress.update((p) => recordRun(p, target, stage));
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}
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