Completely rework justone
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<script setup lang="ts">
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import { RouterView } from 'vue-router'
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</script>
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<template>
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<RouterView />
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</template>
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<style>
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body {
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transition: color 0.5s, background-color 0.5s;
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line-height: 1.6;
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font-family: Inter, -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu,
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Cantarell, 'Fira Sans', 'Droid Sans', 'Helvetica Neue', sans-serif;
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font-size: 15px;
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text-rendering: optimizeLegibility;
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-webkit-font-smoothing: antialiased;
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-moz-osx-font-smoothing: grayscale;
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}
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</style>
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<script setup lang="ts">
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const emits = defineEmits<{
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(e: 'again'): void;
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(e: 'wordlist'): void;
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}>();
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</script>
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<template>
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<div class="container">
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<h1>🎉Game over! Another one?</h1>
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<button @click="emits('again')">♻️ Play again!</button>
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<button @click="emits('wordlist')">🛠 New wordlist</button>
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</div>
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</template>
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<style scoped>
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.container {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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}
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button {
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margin-top: 10px;
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padding: 16px;
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width: 300px;
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height: 150px;
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border-radius: 5px;
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cursor: pointer;
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background-color: #59a;
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border: 1px solid black;
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font-size: x-large;
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box-shadow: 2px 2px 5px black;
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}
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</style>
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<script setup lang="ts">
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import { random } from "../wordlist";
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import { computed, ref, watch } from "vue";
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const props = defineProps<{
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words: string[],
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numWords: number,
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}>();
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const emits = defineEmits<{
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(e: 'end-game'): void;
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}>();
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const wordsLeft = ref<string[]>(props.words.slice());
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const currentWord = ref<string>('');
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const gameStartTime = performance.now();
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const gameTimeString = ref<string>('');
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const numWordsLeft = computed(() => {
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const maxWordsLeft = props.numWords - (props.words.length - wordsLeft.value.length);
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return Math.min(maxWordsLeft, wordsLeft.value.length);
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});
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const interval = setInterval(() => {
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const gameDurationSeconds = (performance.now() - gameStartTime) / 1000;
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const minutes = Math.floor(gameDurationSeconds / 60);
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const seconds = Math.floor(gameDurationSeconds) % 60;
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gameTimeString.value = `${minutes}:${seconds.toString().padStart(2, '0')} minute`;
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}, 1000);
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function selectNextWord() {
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const nextWord = wordsLeft.value.splice(random(wordsLeft.value.length), 1)[0];
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if (undefined === nextWord || numWordsLeft.value <= 0) {
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clearInterval(interval);
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emits('end-game');
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return;
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}
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currentWord.value = nextWord;
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}
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</script>
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<template>
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<div class="container">
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<h2>You word:</h2>
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<h1>>> {{currentWord}} <<</h1>
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<button @click="selectNextWord">Next word 😏</button>
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<p>{{numWordsLeft}} words left</p>
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<p>{{gameTimeString}}</p>
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</div>
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</template>
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<style scoped>
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.container {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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}
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button {
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margin-top: 10px;
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padding: 16px;
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width: 200px;
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border-radius: 5px;
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cursor: pointer;
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background-color: #5a5;
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border: 1px solid black;
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font-size: x-large;
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box-shadow: 2px 2px 5px black;
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}
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</style>
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<script setup lang="ts">
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import { wordlists } from "../wordlist";
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// Assume the file exists in ./public/wordlists/<name>.txt
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import { ref } from "vue";
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import VueNumberInput from '@chenfengyuan/vue-number-input';
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const emits = defineEmits<{
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(e: 'start-game', selectedWordLists: string[], numWords: number): void;
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}>();
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const numWords = ref<number>(21);
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const selectedWordLists = ref<Set<string>>(new Set<string>([]));
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function toggleInWordlist(name: string) {
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if (selectedWordLists.value.has(name)) {
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selectedWordLists.value.delete(name);
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} else {
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selectedWordLists.value.add(name);
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}
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}
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function mouseover(event: MouseEvent, name: string) {
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if (event.type === 'mouseover' && event.buttons === 0) {
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return;
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}
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toggleInWordlist(name);
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}
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function startGame() {
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emits(
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'start-game',
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[...selectedWordLists.value].map(name => `wordlists/${name.toLowerCase()}.txt`),
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numWords.value
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);
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}
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</script>
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<template>
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<div class="container">
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<h1>Just One</h1>
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<p>How many words?</p>
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<VueNumberInput
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type="number"
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v-model="numWords"
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:min="10"
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:max="100"
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inline
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controls
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/>
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<p>Choose your wordlists:</p>
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<div
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v-for="name in wordlists"
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:class="['card', { selected: selectedWordLists.has(name) }]"
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@mouseover="mouseover($event, name)"
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@mousedown="mouseover($event, name)"
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>
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{{ name }}
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</div>
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<button @click="startGame">Start Game 💨</button>
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</div>
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</template>
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<style scoped>
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.container {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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user-select: none;
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}
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.card {
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border: 1px solid black;
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border-radius: 5px;
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padding: 5px;
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margin: 5px;
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cursor: pointer;
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width: 200px;
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text-align: center;
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}
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.selected {
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background-color: #afa;
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box-shadow: 2px 2px 3px black;
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}
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button {
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margin-top: 10px;
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padding: 16px;
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width: 200px;
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border-radius: 5px;
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cursor: pointer;
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background-color: #5a5;
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border: 1px solid black;
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font-size: x-large;
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box-shadow: 2px 2px 5px black;
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}
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</style>
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export type GAMESTATE = 'wordlist-selection' | 'play' | 'end';
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@@ -0,0 +1,9 @@
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import { createApp } from 'vue'
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import App from './App.vue'
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import router from './router'
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const app = createApp(App)
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app.use(router)
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app.mount('#app')
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import { createRouter, createWebHistory } from 'vue-router'
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import JustOne from '../views/JustOne.vue'
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const router = createRouter({
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history: createWebHistory(import.meta.env.BASE_URL),
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routes: [
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{
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path: '/',
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name: 'justone',
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component: JustOne
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},
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]
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})
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export default router
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<script setup lang="ts">
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import type { GAMESTATE } from "../gamestate";
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import { fetchWordLists } from "../wordlist";
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import { ref } from "vue";
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import WordlistSelection from '../components/WordlistSelection.vue';
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import GameLoop from '../components/GameLoop.vue';
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import EndGame from '../components/EndGame.vue';
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const gamestate = ref<GAMESTATE>('wordlist-selection');
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const words = ref<string[]>([]);
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const numWords = ref<number>(-1);
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async function selectWordlist(wordLists: string[], _numWords: number) {
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words.value = await fetchWordLists(wordLists);
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numWords.value = _numWords;
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gamestate.value = 'play';
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}
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</script>
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<template>
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<main>
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<WordlistSelection
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v-if="gamestate === 'wordlist-selection'"
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@start-game="selectWordlist"
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/>
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<GameLoop
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v-else-if="gamestate === 'play'"
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:words="words"
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:num-words="numWords"
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@end-game="() => gamestate = 'end'"
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/>
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<EndGame v-else-if="gamestate === 'end'" />
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<div v-else>Not implemented...</div>
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</main>
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</template>
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export const wordlists = [
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'Laura',
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'Becker',
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'Junior',
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'Senior',
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'Simon',
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'Lars',
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'Kompositwörter',
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'Filme',
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];
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export async function fetchWordLists(filenames: string[]) {
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let titles: string[] = [];
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for (const filename of filenames) {
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const response = await fetch(filename);
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if (response.status !== 200) {
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continue;
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}
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const text = await response.text();
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const lines = text
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.split('\n')
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.map(title => title.trim())
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.filter(title => title.length > 0)
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titles.push(...lines);
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}
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return titles;
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}
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export function random(max: number): number {
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return Math.floor(Math.random() * max);
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}
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